Predicted Rigidbody (2D & 3D)
PredictedRigidbody (3D)
- Purpose: Predicts
Rigidbodymotion with deterministic simulation and reconciles state. - Requirements: Enable 3D physics in
PredictionManagerviaBuiltInSystems.Physics3Dand select a physics provider that includes Unity 3D physics. - Notes:
- PurrDiction switches Unity to script-driven simulation for ticks; avoid using
FixedUpdatefor physics. - For callbacks, see
IPredictedPhysicsCallbacksandPredictedPhysicsCallbacksin the UnityPhysics runtime folder.
- PurrDiction switches Unity to script-driven simulation for ticks; avoid using
PredictedRigidbody2D (2D)
- Purpose: Predicts
Rigidbody2Dmotion similarly to 3D. - Requirements: Enable 2D physics in
PredictionManagerviaBuiltInSystems.Physics2Dand include the Unity 2D physics provider.